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I was not at all aware of the controversy surrounding dodge ball when
some friends and I (and our children) started playing dodge ball every
other Friday. I did not realize we were potentially scarring the
children for life, and only further enforcing our own lack of
enlightenment. For in our ignorance, we enjoyed, nay loved, dodge ball.
Dodge ball occupies at least a small place in the lexicon
of pop culture reserved for only those things that inspire
true love, and perhaps deep misery. There is an 8-bit Nintendo
"dodge ball" game that will soon be resurrected on the Game
Boy Advanced. Dodge ball has been a staple of the South
Park world for quite some time. Dodge ball and dodge ball
allusions have popped up in a variety of television shows
from King of the Hill's reference to "dodge ball sized
hail" to entire episodes built around it on shows like Dexter's
Laboratory. Okay, maybe I watch too many cartoons, but
Vanity Fair listed dodge ball on its list of "in" items
several months after we got our games going. Is that cool?
(No, really, I don't know).
But before long, I learned that any attention focused on
dodge ball was not all as glamorous as making it onto "in"
lists compiled by people who may be bigger dorks than I am.
As we tried to recruit players, more often than not the reaction
was "Dodge ball!?! I hate that game!" Before long, I realized
that this sentiment was more mainstream than the humorous
and loving references to dodge ball in pop culture, and my
own delight in the game.
There are actually organizations trying to ban dodge ball
from gym classes. Why? To free up more time for running? The
complaints against it seem to be less about dodge ball specifically
than about competition in general. And the alternatives to
dodge ball hardly seem to get around the core problem that
gym classesand lifeare often made up of things
that suck for some people, but are enjoyable for others.
It took me a great deal of struggle (a two-second search
on Google.com to be exact) to get to the bottom of this controversy.
I clicked on the first search item to access Lee Sherman's
article "The Death of Dodge Ball" from the Fall 2000 issue
of Northwest Education Magazine. I soon discovered
that dodge ball is so wicked that it has made the (gasp) Journal
of Physical Education, Recreation, and Dance's "Physical Education
Hall of Shame." In fact, dodge ball is the "charter inductee"
of this organization, number one on their list of public enemies.
Right up there with dodge ball are other vicious "elimination
games" like musical chairs. And who hasn't been damaged by
some crushing defeat in musical chairs? The music stopping
and starting without reason, the endless circling, the lunge
for chairs--the horror!
One factor that will land a game in the Hall of Shame is
the aforementioned "Focus on eliminating students from participation."
Playing dodge ball results in less-skilled players getting
out early, and spending time on the sidelines, when the less-skilled
players are really the ones who need to be participating more.
But what games are there where the less-skilled players get
included a great deal, or are made to feel competent? Rock,
scissors, paper? Tic tac toe? Sherman mentions several activities
that are apparently acceptable, including trout fishing. Obviously,
such an activity gives every kid equal access and equal opportunity
for success because of the fair principles exercised by the
trout. Fortunately for humans, trout aren't upset when they
get eliminated.
Another shame criterion is the "potential to embarrass a
student in front of the rest of the class." This problem will
be completely eliminated if we can experience childhood from
inside a pod. In the mean time, classrooms can be structured
to be embarrassment-free or embarrassment-reduced. Teachers
can stop asking questions. Giving speeches is definitely out.
Students can be separated by gender to eliminate large categories
of potentially embarrassing situations. According the Sherman,
some acceptable P.E. activities include juggling plastic bowling
pins, doing "intricate dance moves," and "mastering cool moves
on in-line skates." Nope, there's no way anybody could be
embarrassed while doing any of those.
"Overemphasis on and concern about the students having 'fun'"
and "Extremely high likelihood for danger, injury, and harm"
tied for my favorite shame criteria. As for fun, why let any
of the kids have fun in gym class? That only leads to trouble.
Danger, of course, is completely eliminated in the acceptable
activities like kayaking, archery, and rock-climbing. We've
all heard the stories of dodge ball comas, but who has ever
heard of anybody drowning while kayaking, or plunging to their
death while rock climbing? And arrows are obviously much safer
than playground balls.
At any rate, the core of the complaint seems to be that kids
who suck at dodge ball won't like it, and that some kids will
be made to feel bad because they suck at it. But kids who
suck at anything won't like it. This goes for dodge ball,
basketball, gymnastics, reading, writing, and arithmetic.
Can you keep kids so protected from things they dislike, that
they can live a trauma-free life? (And I'm defining trauma
here as anything that causes any kind of short-term negative
feelings). By trying to eliminate all negative experiences,
even marginally negative ones, aren't we just setting kids
up for a big fall when they have to, say, get a job, or compete
for a spot in a college, a position on a team, or anything
else that is built (at least allegedly) on skill?
Those people I know who have an aversion to dodge ball seem
to be much better adjusted than I and several of my dodge
ball cronies are. They survived the trauma and came out on
top. But maybe that's how this all works out. People who like
dodge ball are clearly deranged, while those who dislike it
are much better equipped socially. However, I am not sure
where that leaves people who are so strongly opposed to dodge
ball that they would actually seek to eliminate it entirely.
They must be the ones with the really big problems.
Copyright © 2001 Jonathan Schildbach. All
Rights Reserved.
Jonathan Schildbach is *spark-online's
regular insight into the world of minutiae.
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